Thursday 24 November 2022

15mm Livonian Foot and Prussian Levy Infantry

As with many medieval armies a paucity of infantry can make them vulnerable against opponents who are better served in that department, so it is usually a good idea to take up all available options. In the case of the Teutonic list there is provision for eight elements of Livonian Foot, and up to ten elements of Prussian levy infantry:











The Livonian foot are divided into four elements each of auxiliary infantry and lighter psiloi-type troops:





















The Prussian levy infantry are potentially less useful being rated as 'horde', which means they will act as speed bumps or spend most of their time guarding baggage. I found I only had enough figures for nine elements but, in the unlikely event I choose to field all ten elements I'll no doubt borrow one from the recently completed Spanish army:































That is the Teutonic army essentially finished. Only a small army but I was quite pleased that I managed to plow through it in just over a month.

There is an option for some German allied knights which will be useful but which I will complete as part of a medieval German army next in the queue. I am planning to get stuck into it over the next few weeks before my motivation for 15mm medieval armies wanes, and in the meantime I'll assemble the Teutonic army for a group photo before they get stored away.

10 comments:

  1. Always impressive work in both quality and quantity. Paired with the knights, this will be a smart looking army.

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  2. More great work Lawrence...even though essentially "arrow fodder", the Prussian levies look particularly nice, on their densely packed bases! A Parade....urrrah!

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    1. Thanks Keith. Arrow fodder is a good description for them, but at a cost of 1 point per element they are inexpensive arrow fodder.

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  3. Lovely job Lawrence. All units are good units, even if it is dying to soak up the shooting. You must be itching to get all these figures on a table for a game.

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    1. Cheers Richard. We are in the middle of a campaign at the moment but have said we may suspend it once each round has been completed to play a few different games, so I am hopeful they will be in a game before the end of January.

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  4. Very handsome troops. Even a cavalry army needs some infantry base! These may be a bit weak as a foundation, however. My bet is that the success of this army hinges on their initial charge - if they do well, they are in business. Some bad luck, and they can get into trouble easily.

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    1. I think you're spot on Peter. Under DBMM I think the key will be to strike quickly and try to get an initial breakthrough, with any procrastination likely to be fatal.

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  5. You are sure whipping through these boys, Lawrence…seems like every time I look there us a new batch on the photo table.

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    1. This is probably the fastest I have painted an army. I think it has something to do with the motivation that comes from knowing there was not that many figures in the army to complete.

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